Neues f

1. Ableitung einblenden

2. Ableitung einblenden

f anzeigen

ie = RandomElement({0, 1})
e1 = Random(-5, 5)
id = RandomElement({0, 1})
d1 = Random(-5, 5)
ic = RandomElement({0, 1})
c1 = Random(-5, 5)
ib = RandomElement({0, 1})
b1 = Random(-5, 5)
z = Random(-1.5, 1.5)
G = Point(q)
H = Point(r)
I = Point(s)
J = Point(t)
K = Point(u)
A = Point(k)
B = Point(l)
C = Point(m)
D = Point(n)
E = Point(o)
F = Point(p)
A1 = Point(k)
B1 = Point(l)
C1 = Point(m)
D1 = Point(n)
E1 = Point(o)
F1 = Point(p)
G1 = Point(q)
H1 = Point(r)
I1 = Point(s)
J1 = Point(t)
K1 = Point(u)
a1 = Random(-5, 5)
j = 0
ia = RandomElement({0, 1})
a: ia * a1
b: ib * b1
c: ic * c1
d: id * d1
e: ie * e1
f(x) = a / 2000 * x^(5) + b / 1000 * x^(4) + c / 1000 * x^(3) + d / 500 * x^(2) + e / 100 * x + z
g = Derivative(f)
h = Derivative(g)
L = Intersect(g, k, 1)
M = Intersect(g, l, 1)
N = Intersect(g, m, 1)
O = Intersect(g, n, 1)
P = Intersect(g, o, 1)
Q = Intersect(g, p, 1)
R = Intersect(g, q, 1)
S = Intersect(g, r, 1)
T = Intersect(g, s, 1)
U = Intersect(g, t, 1)
V = Intersect(g, u, 1)
w = false
W = Intersect(h, k, 1)
Z = Intersect(h, l, 1)
A_1 = Intersect(h, m, 1)
B_1 = Intersect(h, n, 1)
C_1 = Intersect(h, o, 1)
D_1 = Intersect(h, p, 1)
E_1 = Intersect(h, q, 1)
F_1 = Intersect(h, r, 1)
G_1 = Intersect(h, s, 1)
H_1 = Intersect(h, t, 1)
I_1 = Intersect(h, u, 1)
a_1 = false
i = true